
ExoDriller
HQ Orbital is pleased to welcome you aboard.
You've been dropped onto an untouched alien planet with a drilling rig, a fuel tank and a contract. Dig down, find ore, and get back to the surface before your fuel runs out. Sell your haul, refuel, upgrade and go deeper, where the ore is rarer and the dark gets darker.
Director Reyes keeps you company over the intercom. HQ Orbital says the planet is untouched. But the deeper you dig, the more you find that doesn't fit, and something down there is still sending a signal.
Features
- Tense "can I make it back up?" runs: fuel, cargo weight and hull damage
- Pitch-black underground: you only see what your rig's light reaches
- Tin, copper, silver, gold and diamond, and things that are definitely not ore
- Sell, refuel, upgrade, dig deeper, including an afterburner for the long climb home
- Chunky low-poly sci-fi with a cosy surface base
Playtest demo (v0.1.0)
This is the first playable build. It covers the start of the story and ends after the first big discovery. I'd love to hear what you think: what felt good, what was frustrating, and where you got stuck. Leave a comment below or use the feedback button at the end of the demo.
Play data (optional): When you first start the game, it asks whether you want to share anonymous play data to help with balancing. It's off unless you say yes, and you can change it any time in Settings. Details are on the privacy screen in the game.
Windows: The game isn't signed yet, so Windows may show a "Windows protected your PC" warning. Click More info → Run anyway.
Windows and Linux. Follow the page to get notified about new builds.
| Updated | 2 days ago |
| Published | 4 days ago |
| Status | In development |
| Platforms | HTML5, Windows, Linux |
| Author | bierbauergames |
| Genre | Simulation |
| Made with | Godot |
| Tags | 3D, Atmospheric, Exploration, Godot, Low-poly, mining, Sci-fi, Singleplayer, Space, upgrades |
| Average session | A few seconds |
| Languages | English |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |






Leave a comment
Log in with itch.io to leave a comment.